AdjacentDistance | CoverShooter.Cover | |
Angle | CoverShooter.Cover | |
Bottom | CoverShooter.Cover | |
CheckTall(float observer) | CoverShooter.Cover | |
ClosestCornerTo(Vector3 point, float radius, out Vector3 position) | CoverShooter.Cover | |
ClosestCornerToSegment(Vector3 a, Vector3 b, float radius, out Vector3 position) | CoverShooter.Cover | |
ClosestPointTo(Vector3 point, float sideRadius, float frontRadius) | CoverShooter.Cover | |
ClosestPointTo(Vector3 point, float leftSideRadius, float rightSideRadius, float frontRadius) | CoverShooter.Cover | |
Depth | CoverShooter.Cover | |
Forward | CoverShooter.Cover | |
GetClimbAt(Vector3 position, float radius, float maxClimbHeight, float maxVaultHeight, float maxVaultDistance) | CoverShooter.Cover | |
Height | CoverShooter.Cover | |
IsBack(float angle, float margin=0) | CoverShooter.Cover | |
IsByLeftCorner(Vector3 position, float distance) | CoverShooter.Cover | |
IsByRightCorner(Vector3 position, float distance) | CoverShooter.Cover | |
IsFront(float angle, float margin=0) | CoverShooter.Cover | |
IsFrontField(float angle, float field) | CoverShooter.Cover | |
IsInFront(Vector3 observer, bool isOld) | CoverShooter.Cover | |
IsLeft(float angle, float margin=0) | CoverShooter.Cover | |
IsLeftAdjacent(Cover cover, Vector3 position) | CoverShooter.Cover | |
IsLeftField(float angle, float field) | CoverShooter.Cover | |
IsRight(float angle, float margin=0) | CoverShooter.Cover | |
IsRightAdjacent(Cover cover, Vector3 position) | CoverShooter.Cover | |
IsRightField(float angle, float field) | CoverShooter.Cover | |
IsTall | CoverShooter.Cover | |
Left | CoverShooter.Cover | |
LeftAdjacent | CoverShooter.Cover | |
LeftCorner(float y, float offset=0) | CoverShooter.Cover | |
OpenLeft | CoverShooter.Cover | |
OpenRight | CoverShooter.Cover | |
RegisterUser(Actor actor, Vector3 position) | CoverShooter.Cover | |
Right | CoverShooter.Cover | |
RightAdjacent | CoverShooter.Cover | |
RightCorner(float y, float offset=0) | CoverShooter.Cover | |
TallThreshold | CoverShooter.Cover | |
Top | CoverShooter.Cover | |
UnregisterUser(Actor actor) | CoverShooter.Cover | |
Users | CoverShooter.Cover | |
Width | CoverShooter.Cover | |