Third Person Cover Shooter  1.6
CoverShooter.Cover Member List

This is the complete list of members for CoverShooter.Cover, including all inherited members.

AdjacentDistanceCoverShooter.Cover
AngleCoverShooter.Cover
BottomCoverShooter.Cover
CheckTall(float observer)CoverShooter.Cover
ClosestCornerTo(Vector3 point, float radius, out Vector3 position)CoverShooter.Cover
ClosestCornerToSegment(Vector3 a, Vector3 b, float radius, out Vector3 position)CoverShooter.Cover
ClosestPointTo(Vector3 point, float sideRadius, float frontRadius)CoverShooter.Cover
ClosestPointTo(Vector3 point, float leftSideRadius, float rightSideRadius, float frontRadius)CoverShooter.Cover
DepthCoverShooter.Cover
ForwardCoverShooter.Cover
GetClimbAt(Vector3 position, float radius, float maxClimbHeight, float maxVaultHeight, float maxVaultDistance)CoverShooter.Cover
HeightCoverShooter.Cover
IsBack(float angle, float margin=0)CoverShooter.Cover
IsByLeftCorner(Vector3 position, float distance)CoverShooter.Cover
IsByRightCorner(Vector3 position, float distance)CoverShooter.Cover
IsFront(float angle, float margin=0)CoverShooter.Cover
IsFrontField(float angle, float field)CoverShooter.Cover
IsInFront(Vector3 observer, bool isOld)CoverShooter.Cover
IsLeft(float angle, float margin=0)CoverShooter.Cover
IsLeftAdjacent(Cover cover, Vector3 position)CoverShooter.Cover
IsLeftField(float angle, float field)CoverShooter.Cover
IsRight(float angle, float margin=0)CoverShooter.Cover
IsRightAdjacent(Cover cover, Vector3 position)CoverShooter.Cover
IsRightField(float angle, float field)CoverShooter.Cover
IsTallCoverShooter.Cover
LeftCoverShooter.Cover
LeftAdjacentCoverShooter.Cover
LeftCorner(float y, float offset=0)CoverShooter.Cover
OpenLeftCoverShooter.Cover
OpenRightCoverShooter.Cover
RegisterUser(Actor actor, Vector3 position)CoverShooter.Cover
RightCoverShooter.Cover
RightAdjacentCoverShooter.Cover
RightCorner(float y, float offset=0)CoverShooter.Cover
TallThresholdCoverShooter.Cover
TopCoverShooter.Cover
UnregisterUser(Actor actor)CoverShooter.Cover
UsersCoverShooter.Cover
WidthCoverShooter.Cover