Third Person Cover Shooter  1.6
CoverShooter.MassArmorBuffAction Member List

This is the complete list of members for CoverShooter.MassArmorBuffAction, including all inherited members.

_actorCoverShooter.AIActionprotected
_motorCoverShooter.AnimatedMassActionprotected
_targetActorCoverShooter.AIActionprotected
_targetPositionCoverShooter.AIActionprotected
AutoCoverShooter.AIAction
AutoTriggerHealthCoverShooter.MassArmorBuffAction
CanTargetAllyCoverShooter.MassArmorBuffAction
CanTargetAnyCoverShooter.AIAction
CanTargetEnemyCoverShooter.MassArmorBuffAction
CanTargetGroundCoverShooter.AIAction
CanTargetMultipleCoverShooter.AnimatedMassAction
CanTargetSelfCoverShooter.MassArmorBuffAction
ColorCoverShooter.AnimatedMassAction
CooldownCoverShooter.AIAction
DurationCoverShooter.MassArmorBuffAction
EffectPrefabCoverShooter.EffectAction
Execute(Actor actor)CoverShooter.AIAction
Execute(Actor actor, Vector3 position)CoverShooter.AIAction
Execute(Actor actor, Actor target)CoverShooter.AIAction
HasNoTimeoutCoverShooter.AIAction
IsNeededFor(Actor target)CoverShooter.MassArmorBuffActionvirtual
MarkCooldown()CoverShooter.AIActionprotected
MultiplierCoverShooter.MassArmorBuffAction
NeedsOnlySelfCoverShooter.AIAction
NeedsSingleTargetActorCoverShooter.AIAction
NeedsTargetLocationCoverShooter.AIAction
OnFinishAction()CoverShooter.AnimatedMassActionvirtual
OnThrow()CoverShooter.AIActionvirtual
OutlineCoverShooter.MassArmorBuffAction
Perform(Actor target)CoverShooter.MassArmorBuffActionprotectedvirtual
PlayEffect(Actor parent, Vector3 position)CoverShooter.EffectActionprotected
ProcessCoverShooter.MassArmorBuffActionprotected
SetupActor(Actor actor)CoverShooter.AIAction
ShouldIgnoreDeadCoverShooter.AIAction
SoundsCoverShooter.EffectAction
Start()CoverShooter.AnimatedMassActionprotectedvirtual
Stop()CoverShooter.AnimatedMassActionvirtual
UIColorCoverShooter.AnimatedMassAction
UIRadiusCoverShooter.AIAction
Update()CoverShooter.AnimatedMassActionvirtual
WaitCoverShooter.AIAction
WillMoveForActor(Actor target)CoverShooter.AIActionvirtual
WillMoveForPosition(Vector3 target)CoverShooter.AIActionvirtual