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Third Person Cover Shooter
1.6
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This is the complete list of members for CoverShooter.IK, including all inherited members.
| Bones | CoverShooter.IK | |
| CalcAim(Vector3 targetPosition, int minIterations, int maxIterations) | CoverShooter.IK | |
| CalcMove(Vector3 targetPosition, int minIterations, int maxIterations) | CoverShooter.IK | |
| GetTargetPosition() | CoverShooter.IK | |
| IK() | CoverShooter.IK | |
| Offset | CoverShooter.IK | |
| OffsetOrientation | CoverShooter.IK | |
| TargetParentBone | CoverShooter.IK | |
| UpdateAim(Vector3 targetPosition, float delay, float weight, int minIterations, int maxIterations) | CoverShooter.IK | |
| UpdateMove(Vector3 targetPosition, float delay, float weight, int minIterations, int maxIterations) | CoverShooter.IK |