Third Person Cover Shooter
1.6
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This is the complete list of members for CoverShooter.IK, including all inherited members.
Bones | CoverShooter.IK | |
CalcAim(Vector3 targetPosition, int minIterations, int maxIterations) | CoverShooter.IK | |
CalcMove(Vector3 targetPosition, int minIterations, int maxIterations) | CoverShooter.IK | |
GetTargetPosition() | CoverShooter.IK | |
IK() | CoverShooter.IK | |
Offset | CoverShooter.IK | |
OffsetOrientation | CoverShooter.IK | |
TargetParentBone | CoverShooter.IK | |
UpdateAim(Vector3 targetPosition, float delay, float weight, int minIterations, int maxIterations) | CoverShooter.IK | |
UpdateMove(Vector3 targetPosition, float delay, float weight, int minIterations, int maxIterations) | CoverShooter.IK |