Third Person Cover Shooter
1.6
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Classes | |
struct | CoverShooter.WeaponDescription |
Description of a weapon/tool held by a CharacterMotor. More... | |
Namespaces | |
namespace | CoverShooter |
Enumerations | |
enum | CoverShooter.WeaponType { CoverShooter.WeaponType.Pistol, CoverShooter.WeaponType.Rifle, CoverShooter.WeaponType.Shotgun, CoverShooter.WeaponType.Sniper, CoverShooter.WeaponType.Fist, CoverShooter.WeaponType.Machete } |
Defines character animations used with a weapon. More... | |
enum | CoverShooter.WeaponAiming { CoverShooter.WeaponAiming.input, CoverShooter.WeaponAiming.always, CoverShooter.WeaponAiming.alwaysImmediateTurn } |
Weapon aiming setting. More... | |