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Third Person Cover Shooter
1.6
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Manages a list of actors. More...
Public Member Functions | |
| Actor | GetActive () |
| Returns currently active actor. More... | |
Public Attributes | |
| Actor [] | Characters |
| Characters available for switching. More... | |
| ActorHUD | HUD |
| HUD that is assigned the current player. More... | |
| float | StrategyHold = 0.5f |
| How long the character number should be held for the strategy input to activate. More... | |
| int | Active |
| Index of the currently active character. More... | |
Manages a list of actors.
Marks one as active.
| Actor CoverShooter.CharacterSwitcher.GetActive | ( | ) |
Returns currently active actor.
Can be null.
| int CoverShooter.CharacterSwitcher.Active |
Index of the currently active character.
| Actor [] CoverShooter.CharacterSwitcher.Characters |
Characters available for switching.
| ActorHUD CoverShooter.CharacterSwitcher.HUD |
HUD that is assigned the current player.
| float CoverShooter.CharacterSwitcher.StrategyHold = 0.5f |
How long the character number should be held for the strategy input to activate.