An object that flies a distance and then destroys itself.
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An object that flies a distance and then destroys itself.
◆ Direction
| Vector3 CoverShooter.Projectile.Direction |
◆ Distance
| float CoverShooter.Projectile.Distance = 1 |
◆ Hit
| Hit CoverShooter.Projectile.Hit |
◆ Speed
| float CoverShooter.Projectile.Speed = 10 |
Speed of the projectile in meters per second.
◆ Target
| GameObject CoverShooter.Projectile.Target |
The documentation for this class was generated from the following file:
- E:/Projects/tpcs/Assets/ThirdPersonCoverShooter/Scripts/Util/Projectile.cs