Third Person Cover Shooter  1.6
CoverShooter.Projectile Class Reference

An object that flies a distance and then destroys itself. More...

Inheritance diagram for CoverShooter.Projectile:

Public Attributes

float Speed = 10
 Speed of the projectile in meters per second. More...
 
float Distance = 1
 
Vector3 Direction
 
GameObject Target
 
Hit Hit
 

Detailed Description

An object that flies a distance and then destroys itself.

Member Data Documentation

◆ Direction

Vector3 CoverShooter.Projectile.Direction

◆ Distance

float CoverShooter.Projectile.Distance = 1

◆ Hit

Hit CoverShooter.Projectile.Hit

◆ Speed

float CoverShooter.Projectile.Speed = 10

Speed of the projectile in meters per second.

◆ Target

GameObject CoverShooter.Projectile.Target

The documentation for this class was generated from the following file: