Third Person Cover Shooter  1.6
CoverShooter.ThrowAnimation Class Reference
Inheritance diagram for CoverShooter.ThrowAnimation:

Public Member Functions

override void OnStateExit (Animator animator, AnimatorStateInfo animatorStateInfo, int layerIndex)
 
override void OnStateIK (Animator animator, AnimatorStateInfo animatorStateInfo, int layerIndex)
 

Public Attributes

float Moment = 0.5f
 Moment inside the animation when the weapon is used. More...
 

Member Function Documentation

◆ OnStateExit()

override void CoverShooter.ThrowAnimation.OnStateExit ( Animator  animator,
AnimatorStateInfo  animatorStateInfo,
int  layerIndex 
)

◆ OnStateIK()

override void CoverShooter.ThrowAnimation.OnStateIK ( Animator  animator,
AnimatorStateInfo  animatorStateInfo,
int  layerIndex 
)

Member Data Documentation

◆ Moment

float CoverShooter.ThrowAnimation.Moment = 0.5f

Moment inside the animation when the weapon is used.


The documentation for this class was generated from the following file: