Third Person Cover Shooter  1.6
CoverShooter.AITargetSettings Struct Reference

Public Member Functions

 AITargetSettings (float min, float max)
 

Public Attributes

float Min
 Minimum possible position going from the feet up that the AI is aiming at. More...
 
float Max
 Maximum possible position going from the feet up that the AI is aiming at. More...
 

Constructor & Destructor Documentation

◆ AITargetSettings()

CoverShooter.AITargetSettings.AITargetSettings ( float  min,
float  max 
)

Member Data Documentation

◆ Max

float CoverShooter.AITargetSettings.Max

Maximum possible position going from the feet up that the AI is aiming at.

Value of 0 means feet, value of 1 means top of the head.

◆ Min

float CoverShooter.AITargetSettings.Min

Minimum possible position going from the feet up that the AI is aiming at.

Value of 0 means feet, value of 1 means top of the head.


The documentation for this struct was generated from the following file: