Third Person Cover Shooter  1.6
CoverShooter.CoverUpdateSettings Struct Reference

Static Public Member Functions

static CoverUpdateSettings Default ()
 Default cover update settings. More...
 

Public Attributes

float IdleNonCover
 Cover check delay when idle and not in cover. More...
 
float IdleCover
 Cover check delay when idle and in cover. More...
 
float MovingNonCover
 Cover check delay when moving outside of cover. More...
 
float MovingCover
 Cover check delay when moving in cover. More...
 

Member Function Documentation

◆ Default()

static CoverUpdateSettings CoverShooter.CoverUpdateSettings.Default ( )
static

Default cover update settings.

Member Data Documentation

◆ IdleCover

float CoverShooter.CoverUpdateSettings.IdleCover

Cover check delay when idle and in cover.

◆ IdleNonCover

float CoverShooter.CoverUpdateSettings.IdleNonCover

Cover check delay when idle and not in cover.

◆ MovingCover

float CoverShooter.CoverUpdateSettings.MovingCover

Cover check delay when moving in cover.

◆ MovingNonCover

float CoverShooter.CoverUpdateSettings.MovingNonCover

Cover check delay when moving outside of cover.


The documentation for this struct was generated from the following file: