◆ Default()
Default cover update settings.
◆ IdleCover
float CoverShooter.CoverUpdateSettings.IdleCover |
Cover check delay when idle and in cover.
◆ IdleNonCover
float CoverShooter.CoverUpdateSettings.IdleNonCover |
Cover check delay when idle and not in cover.
◆ MovingCover
float CoverShooter.CoverUpdateSettings.MovingCover |
Cover check delay when moving in cover.
◆ MovingNonCover
float CoverShooter.CoverUpdateSettings.MovingNonCover |
Cover check delay when moving outside of cover.
The documentation for this struct was generated from the following file:
- E:/Projects/tpcs/Assets/ThirdPersonCoverShooter/Scripts/Settings/CoverSettings.cs