|
Third Person Cover Shooter
1.6
|
Classes | |
| struct | CoverShooter.IKBone |
| Settings of a bone to be manipulated by IK. More... | |
| class | CoverShooter.IKTransform |
| Representation of a transform manipulated by IK. More... | |
| class | CoverShooter.IK |
| Object that calculates IK transformations. More... | |
Namespaces | |
| namespace | CoverShooter |