Third Person Cover Shooter
1.6
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Classes | |
struct | CoverShooter.IKBone |
Settings of a bone to be manipulated by IK. More... | |
class | CoverShooter.IKTransform |
Representation of a transform manipulated by IK. More... | |
class | CoverShooter.IK |
Object that calculates IK transformations. More... | |
Namespaces | |
namespace | CoverShooter |