Third Person Cover Shooter  1.6
Visibility.cs File Reference

Namespaces

namespace  CoverShooter
 

Enumerations

enum  CoverShooter.VisibilityType { CoverShooter.VisibilityType.constant, CoverShooter.VisibilityType.multiplier }
 Visiblity type, it can be either a modification over the AI view distance property or a constant and independent value. More...