Third Person Cover Shooter  1.6
CoverShooter.HandOverwrite Struct Reference

Defines hand position markers to overwrite the default marker. More...

Public Attributes

Transform Aim
 Marker to use when the character is aiming. More...
 
Transform Crouch
 Marker to use when the character is crouching. More...
 
Transform LowCover
 Marker to use when the character is standing in a low cover facing right. More...
 
Transform TallCover
 Marker to use when the character is standing in a tall cover facing right. More...
 

Detailed Description

Defines hand position markers to overwrite the default marker.

Member Data Documentation

◆ Aim

Transform CoverShooter.HandOverwrite.Aim

Marker to use when the character is aiming.

◆ Crouch

Transform CoverShooter.HandOverwrite.Crouch

Marker to use when the character is crouching.

◆ LowCover

Transform CoverShooter.HandOverwrite.LowCover

Marker to use when the character is standing in a low cover facing right.

◆ TallCover

Transform CoverShooter.HandOverwrite.TallCover

Marker to use when the character is standing in a tall cover facing right.


The documentation for this struct was generated from the following file: