Third Person Cover Shooter  1.6
AIFormation.cs File Reference

Classes

struct  CoverShooter.FreeRoamInDangerSettings
 Settings for a free roam formation when in danger. More...
 
struct  CoverShooter.FreeRoamOutOfDangerSettings
 Settings for a free roam formation when not in danger. More...
 
struct  CoverShooter.LineFormationSettings
 Settings for a line formation. More...
 
struct  CoverShooter.SquareFormationSettings
 Settings for a square formation. More...
 
struct  CoverShooter.KeepCloseTo
 Describes a position and distance for the AI to stay from it. More...
 
class  CoverShooter.AIFormation
 Moves the AI to a certain position. More...
 

Namespaces

namespace  CoverShooter
 

Enumerations

enum  CoverShooter.FormationType { CoverShooter.FormationType.Free, CoverShooter.FormationType.Square, CoverShooter.FormationType.Line }