Third Person Cover Shooter
1.6
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Classes | |
struct | CoverShooter.FreeRoamInDangerSettings |
Settings for a free roam formation when in danger. More... | |
struct | CoverShooter.FreeRoamOutOfDangerSettings |
Settings for a free roam formation when not in danger. More... | |
struct | CoverShooter.LineFormationSettings |
Settings for a line formation. More... | |
struct | CoverShooter.SquareFormationSettings |
Settings for a square formation. More... | |
struct | CoverShooter.KeepCloseTo |
Describes a position and distance for the AI to stay from it. More... | |
class | CoverShooter.AIFormation |
Moves the AI to a certain position. More... | |
Namespaces | |
namespace | CoverShooter |
Enumerations | |
enum | CoverShooter.FormationType { CoverShooter.FormationType.Free, CoverShooter.FormationType.Square, CoverShooter.FormationType.Line } |