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| struct | CoverShooter.FreeRoamInDangerSettings |
| | Settings for a free roam formation when in danger. More...
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| struct | CoverShooter.FreeRoamOutOfDangerSettings |
| | Settings for a free roam formation when not in danger. More...
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| struct | CoverShooter.LineFormationSettings |
| | Settings for a line formation. More...
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| struct | CoverShooter.SquareFormationSettings |
| | Settings for a square formation. More...
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| struct | CoverShooter.KeepCloseTo |
| | Describes a position and distance for the AI to stay from it. More...
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| class | CoverShooter.AIFormation |
| | Moves the AI to a certain position. More...
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