Third Person Cover Shooter  1.6
CoverShooter.KeepCloseTo Struct Reference

Describes a position and distance for the AI to stay from it. More...

Public Member Functions

 KeepCloseTo (Vector3 position, float distance)
 

Public Attributes

Vector3 Position
 
float Distance
 

Detailed Description

Describes a position and distance for the AI to stay from it.

Constructor & Destructor Documentation

◆ KeepCloseTo()

CoverShooter.KeepCloseTo.KeepCloseTo ( Vector3  position,
float  distance 
)

Member Data Documentation

◆ Distance

float CoverShooter.KeepCloseTo.Distance

◆ Position

Vector3 CoverShooter.KeepCloseTo.Position

The documentation for this struct was generated from the following file: