Third Person Cover Shooter  1.6
CoverShooter.Crosshair Class Reference
Inheritance diagram for CoverShooter.Crosshair:

Public Attributes

CrosshairSettings Default = CrosshairSettings.Default()
 Settings to use when aiming a weapon of a type not covered by other properties. More...
 
CrosshairSettings Pistol = CrosshairSettings.Default()
 Settings to use when aiming a pistol. More...
 
CrosshairSettings Rifle = CrosshairSettings.Default()
 Settings to use when aiming a rifle. More...
 
CrosshairSettings Shotgun = CrosshairSettings.Default()
 Settings to use when aiming a shotgun. More...
 
CrosshairSettings Sniper = CrosshairSettings.Default()
 Settings to use when aiming a sniper. More...
 

Member Data Documentation

◆ Default

CrosshairSettings CoverShooter.Crosshair.Default = CrosshairSettings.Default()

Settings to use when aiming a weapon of a type not covered by other properties.

◆ Pistol

CrosshairSettings CoverShooter.Crosshair.Pistol = CrosshairSettings.Default()

Settings to use when aiming a pistol.

◆ Rifle

CrosshairSettings CoverShooter.Crosshair.Rifle = CrosshairSettings.Default()

Settings to use when aiming a rifle.

◆ Shotgun

CrosshairSettings CoverShooter.Crosshair.Shotgun = CrosshairSettings.Default()

Settings to use when aiming a shotgun.

◆ Sniper

CrosshairSettings CoverShooter.Crosshair.Sniper = CrosshairSettings.Default()

Settings to use when aiming a sniper.


The documentation for this class was generated from the following file: