Third Person Cover Shooter  1.6
CameraObjectFader.cs File Reference

Classes

struct  CoverShooter.FadedObject
 Holds the object with changed transparency. More...
 
struct  CoverShooter.FadedRenderer
 Holds information about a faded renderer. More...
 
struct  CoverShooter.FadeTarget
 Objects closer than the target are faded. More...
 
class  CoverShooter.CameraObjectFader
 Hides objects that are in front of the camera. More...
 

Namespaces

namespace  CoverShooter