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Third Person Cover Shooter
1.6
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Objects closer than the target are faded. More...
Public Member Functions | |
| FadeTarget (GameObject obj, Vector3 position) | |
Public Attributes | |
| GameObject | Object |
| Object to ignore when looking for objects to fade. More... | |
| Vector3 | Position |
| Position the camera is looking at. More... | |
Objects closer than the target are faded.
| CoverShooter.FadeTarget.FadeTarget | ( | GameObject | obj, |
| Vector3 | position | ||
| ) |
| GameObject CoverShooter.FadeTarget.Object |
Object to ignore when looking for objects to fade.
| Vector3 CoverShooter.FadeTarget.Position |
Position the camera is looking at.