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Third Person Cover Shooter
1.6
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This is the complete list of members for CoverShooter.CharacterIK, including all inherited members.
| GetBone(HumanBodyBones bone) | CoverShooter.CharacterIK | |
| HasSwitchedHands | CoverShooter.CharacterIK | |
| Hit(Vector3 normal, float strength, float wait) | CoverShooter.CharacterIK | |
| ImmediateArmAim() | CoverShooter.CharacterIK | |
| IsAimingArms | CoverShooter.CharacterIK | |
| Mirror(Transform right, Transform left, bool preferSwapping) | CoverShooter.CharacterIK | |
| Setup(CharacterMotor motor) | CoverShooter.CharacterIK | |
| Sight | CoverShooter.CharacterIK | |
| Skip() | CoverShooter.CharacterIK | |
| Unmirror() | CoverShooter.CharacterIK | |
| Update(IKConfig config) | CoverShooter.CharacterIK |