Third Person Cover Shooter
1.6
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This is the complete list of members for CoverShooter.CharacterIK, including all inherited members.
GetBone(HumanBodyBones bone) | CoverShooter.CharacterIK | |
HasSwitchedHands | CoverShooter.CharacterIK | |
Hit(Vector3 normal, float strength, float wait) | CoverShooter.CharacterIK | |
ImmediateArmAim() | CoverShooter.CharacterIK | |
IsAimingArms | CoverShooter.CharacterIK | |
Mirror(Transform right, Transform left, bool preferSwapping) | CoverShooter.CharacterIK | |
Setup(CharacterMotor motor) | CoverShooter.CharacterIK | |
Sight | CoverShooter.CharacterIK | |
Skip() | CoverShooter.CharacterIK | |
Unmirror() | CoverShooter.CharacterIK | |
Update(IKConfig config) | CoverShooter.CharacterIK |