Third Person Cover Shooter  1.6
CoverShooter.AIForget Class Reference

Resets the AI if no update of the enemy has occured for long enough. More...

Inheritance diagram for CoverShooter.AIForget:
CoverShooter.AIBase

Public Attributes

float Duration = 30
 Time in seconds it takes for the AI to forget about the enemy. More...
 

Additional Inherited Members

- Public Member Functions inherited from CoverShooter.AIBase
void Message (string name)
 Sends a message to other components. More...
 
void Message (string name, object value)
 Sends a message to other components. More...
 

Detailed Description

Resets the AI if no update of the enemy has occured for long enough.

Member Data Documentation

◆ Duration

float CoverShooter.AIForget.Duration = 30

Time in seconds it takes for the AI to forget about the enemy.

Time is measured from the moment the last information about the enemy was received.


The documentation for this class was generated from the following file: