Third Person Cover Shooter
1.6
|
Public Attributes | |
float | Distance = 0.8f |
Distance at which the AI will try to hit the enemy. More... | |
Additional Inherited Members | |
Public Member Functions inherited from CoverShooter.AIBase | |
void | Message (string name) |
Sends a message to other components. More... | |
void | Message (string name, object value) |
Sends a message to other components. More... | |
float CoverShooter.AIMelee.Distance = 0.8f |
Distance at which the AI will try to hit the enemy.