Generates alerts.
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◆ Activate()
void CoverShooter.Alert.Activate |
( |
| ) |
|
Activates the alert and resets the timer.
◆ AutoActivate
bool CoverShooter.Alert.AutoActivate = true |
Should the alert be activate when enabling the object.
◆ Generator
Actor CoverShooter.Alert.Generator |
◆ IsHostile
bool CoverShooter.Alert.IsHostile |
Is threat regarded as hostile by civilians.
◆ Range
float CoverShooter.Alert.Range = 20 |
The documentation for this class was generated from the following file:
- E:/Projects/tpcs/Assets/ThirdPersonCoverShooter/Scripts/AI/Alert.cs