Third Person Cover Shooter  1.6
CoverShooter.MeleeEffects Class Reference

Spawns effects prefabs on various melee events. More...

Inheritance diagram for CoverShooter.MeleeEffects:
CoverShooter.IMeleeListener

Public Member Functions

void OnMeleeAttack ()
 Play melee attack effect. More...
 
void OnMeleeHit ()
 Play melee hit effect. More...
 
void OnMeleeMoment ()
 Play melee attack effect. More...
 

Public Attributes

GameObject Attack
 Object to instantiate when attacking. More...
 
GameObject Hit
 Object to instantiate when hitting. More...
 
GameObject Moment
 Object to instantiate when attacking during a specific animation moment. More...
 

Detailed Description

Spawns effects prefabs on various melee events.

Member Function Documentation

◆ OnMeleeAttack()

void CoverShooter.MeleeEffects.OnMeleeAttack ( )

Play melee attack effect.

Implements CoverShooter.IMeleeListener.

◆ OnMeleeHit()

void CoverShooter.MeleeEffects.OnMeleeHit ( )

Play melee hit effect.

Implements CoverShooter.IMeleeListener.

◆ OnMeleeMoment()

void CoverShooter.MeleeEffects.OnMeleeMoment ( )

Play melee attack effect.

Implements CoverShooter.IMeleeListener.

Member Data Documentation

◆ Attack

GameObject CoverShooter.MeleeEffects.Attack

Object to instantiate when attacking.

◆ Hit

GameObject CoverShooter.MeleeEffects.Hit

Object to instantiate when hitting.

◆ Moment

GameObject CoverShooter.MeleeEffects.Moment

Object to instantiate when attacking during a specific animation moment.


The documentation for this class was generated from the following file: