Third Person Cover Shooter  1.6
CoverShooter.MeleeSounds Class Reference

Generates randomised sounds on various melee events. More...

Inheritance diagram for CoverShooter.MeleeSounds:
CoverShooter.IMeleeListener

Public Member Functions

void OnMeleeAttack ()
 Play melee attack sound. More...
 
void OnMeleeHit ()
 Play melee hit sound. More...
 
void OnMeleeMoment ()
 Play melee moment sound. More...
 

Public Attributes

AudioClip [] Attack
 Sounds to be played when attacking. More...
 
AudioClip [] Hit
 Sounds to be played upon a successful hit. More...
 
AudioClip [] Moment
 Sounds to be played upon a specific melee moment defined by the animation. More...
 

Detailed Description

Generates randomised sounds on various melee events.

Member Function Documentation

◆ OnMeleeAttack()

void CoverShooter.MeleeSounds.OnMeleeAttack ( )

Play melee attack sound.

Implements CoverShooter.IMeleeListener.

◆ OnMeleeHit()

void CoverShooter.MeleeSounds.OnMeleeHit ( )

Play melee hit sound.

Implements CoverShooter.IMeleeListener.

◆ OnMeleeMoment()

void CoverShooter.MeleeSounds.OnMeleeMoment ( )

Play melee moment sound.

Implements CoverShooter.IMeleeListener.

Member Data Documentation

◆ Attack

AudioClip [] CoverShooter.MeleeSounds.Attack

Sounds to be played when attacking.

◆ Hit

AudioClip [] CoverShooter.MeleeSounds.Hit

Sounds to be played upon a successful hit.

◆ Moment

AudioClip [] CoverShooter.MeleeSounds.Moment

Sounds to be played upon a specific melee moment defined by the animation.


The documentation for this class was generated from the following file: