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Third Person Cover Shooter
1.6
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Generates randomised sounds on various melee events. More...
Public Member Functions | |
| void | OnMeleeAttack () |
| Play melee attack sound. More... | |
| void | OnMeleeHit () |
| Play melee hit sound. More... | |
| void | OnMeleeMoment () |
| Play melee moment sound. More... | |
Public Attributes | |
| AudioClip [] | Attack |
| Sounds to be played when attacking. More... | |
| AudioClip [] | Hit |
| Sounds to be played upon a successful hit. More... | |
| AudioClip [] | Moment |
| Sounds to be played upon a specific melee moment defined by the animation. More... | |
Generates randomised sounds on various melee events.
| void CoverShooter.MeleeSounds.OnMeleeAttack | ( | ) |
Play melee attack sound.
Implements CoverShooter.IMeleeListener.
| void CoverShooter.MeleeSounds.OnMeleeHit | ( | ) |
Play melee hit sound.
Implements CoverShooter.IMeleeListener.
| void CoverShooter.MeleeSounds.OnMeleeMoment | ( | ) |
Play melee moment sound.
Implements CoverShooter.IMeleeListener.
| AudioClip [] CoverShooter.MeleeSounds.Attack |
Sounds to be played when attacking.
| AudioClip [] CoverShooter.MeleeSounds.Hit |
Sounds to be played upon a successful hit.
| AudioClip [] CoverShooter.MeleeSounds.Moment |
Sounds to be played upon a specific melee moment defined by the animation.