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Third Person Cover Shooter
1.6
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Builds a path mesh that depicts the approximated flight of a grenade. More...
Public Attributes | |
| float | Width = 0.1f |
| Width of the line. More... | |
| float | Fade = 2 |
| Distance to fade out starting from the origin. More... | |
| Vector3 [] | Points |
| int | PointCount |
Builds a path mesh that depicts the approximated flight of a grenade.
Manipulated by player controllers.
| float CoverShooter.PathPreview.Fade = 2 |
Distance to fade out starting from the origin.
| int CoverShooter.PathPreview.PointCount |
| Vector3 [] CoverShooter.PathPreview.Points |
| float CoverShooter.PathPreview.Width = 0.1f |
Width of the line.