Third Person Cover Shooter
1.6
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Builds a path mesh that depicts the approximated flight of a grenade. More...
Public Attributes | |
float | Width = 0.1f |
Width of the line. More... | |
float | Fade = 2 |
Distance to fade out starting from the origin. More... | |
Vector3 [] | Points |
int | PointCount |
Builds a path mesh that depicts the approximated flight of a grenade.
Manipulated by player controllers.
float CoverShooter.PathPreview.Fade = 2 |
Distance to fade out starting from the origin.
int CoverShooter.PathPreview.PointCount |
Vector3 [] CoverShooter.PathPreview.Points |
float CoverShooter.PathPreview.Width = 0.1f |
Width of the line.