Third Person Cover Shooter
1.6
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Picks a random audio sample from the supplied list and sets Audio Source to play it. More...
Public Member Functions | |
void | Play () |
Sets up an AudioSource to play a random clip. More... | |
Public Attributes | |
AudioClip [] | Clips |
Array of possible audio clips to be played. More... | |
bool | PlayOnAwake = true |
Should the clip selection happen during the object's awakening. More... | |
Picks a random audio sample from the supplied list and sets Audio Source to play it.
void CoverShooter.RandomAudio.Play | ( | ) |
Sets up an AudioSource to play a random clip.
AudioClip [] CoverShooter.RandomAudio.Clips |
Array of possible audio clips to be played.
bool CoverShooter.RandomAudio.PlayOnAwake = true |
Should the clip selection happen during the object's awakening.