Third Person Cover Shooter  1.6
CoverShooter.SpawnPoint Class Reference

Denotes a single point in space and prefabs that are by default spanwed here when required. More...

Inheritance diagram for CoverShooter.SpawnPoint:

Public Member Functions

GameObject Spawn (Actor caller)
 Spawns and returns a clone of a random prefab. More...
 

Static Public Member Functions

static GameObject SpawnPrefab (GameObject prefab, Vector3 position, Actor caller)
 Spawns a specific prefab. More...
 

Public Attributes

GameObject [] Prefabs
 A random prefab is taken to be instantiated during a spawn. More...
 

Detailed Description

Denotes a single point in space and prefabs that are by default spanwed here when required.

Member Function Documentation

◆ Spawn()

GameObject CoverShooter.SpawnPoint.Spawn ( Actor  caller)

Spawns and returns a clone of a random prefab.

Returns

◆ SpawnPrefab()

static GameObject CoverShooter.SpawnPoint.SpawnPrefab ( GameObject  prefab,
Vector3  position,
Actor  caller 
)
static

Spawns a specific prefab.

Returns the clone.

Member Data Documentation

◆ Prefabs

GameObject [] CoverShooter.SpawnPoint.Prefabs

A random prefab is taken to be instantiated during a spawn.


The documentation for this class was generated from the following file: