Third Person Cover Shooter  1.6
CoverShooter.Visibility Class Reference

Records and stores Unity renderer visibility. More...

Inheritance diagram for CoverShooter.Visibility:

Properties

bool IsVisible [get]
 True if object is marked as visible the Unity. More...
 

Detailed Description

Records and stores Unity renderer visibility.

Property Documentation

◆ IsVisible

bool CoverShooter.Visibility.IsVisible
get

True if object is marked as visible the Unity.


The documentation for this class was generated from the following file: