Third Person Cover Shooter  1.6
CoverShooter.AIStartSettings Struct Reference

Settings for AI start. More...

Static Public Member Functions

static AIStartSettings Default ()
 Default settings. More...
 

Public Attributes

bool ReturnOnIdle
 Should the AI return to the starting state when becoming idle. More...
 
AIStartMode Mode
 Mode in which the AI starts. More...
 
Vector3 Position
 Position the AI should investigate if the mode is set to searchPosition or investigate. More...
 

Detailed Description

Settings for AI start.

Member Function Documentation

◆ Default()

static AIStartSettings CoverShooter.AIStartSettings.Default ( )
static

Default settings.

Member Data Documentation

◆ Mode

AIStartMode CoverShooter.AIStartSettings.Mode

Mode in which the AI starts.

◆ Position

Vector3 CoverShooter.AIStartSettings.Position

Position the AI should investigate if the mode is set to searchPosition or investigate.

◆ ReturnOnIdle

bool CoverShooter.AIStartSettings.ReturnOnIdle

Should the AI return to the starting state when becoming idle.


The documentation for this struct was generated from the following file: