Third Person Cover Shooter  1.6
CoverShooter.AimSettings Struct Reference

Speed and angle settings for CharacterMotor. More...

Static Public Member Functions

static AimSettings Default ()
 Default settings. More...
 

Public Attributes

float MaxAimAngle
 Maximum allowed angle between aim direction and body direction. More...
 
float WalkError
 Accuracy error when walking. More...
 
float RunError
 Accuracy error when running. More...
 
float SprintError
 Accuracy error when sprinting. More...
 

Detailed Description

Speed and angle settings for CharacterMotor.

Member Function Documentation

◆ Default()

static AimSettings CoverShooter.AimSettings.Default ( )
static

Default settings.

Member Data Documentation

◆ MaxAimAngle

float CoverShooter.AimSettings.MaxAimAngle

Maximum allowed angle between aim direction and body direction.

◆ RunError

float CoverShooter.AimSettings.RunError

Accuracy error when running.

◆ SprintError

float CoverShooter.AimSettings.SprintError

Accuracy error when sprinting.

◆ WalkError

float CoverShooter.AimSettings.WalkError

Accuracy error when walking.


The documentation for this struct was generated from the following file: