Speed and angle settings for CharacterMotor.
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Speed and angle settings for CharacterMotor.
◆ Default()
static AimSettings CoverShooter.AimSettings.Default |
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static |
◆ MaxAimAngle
float CoverShooter.AimSettings.MaxAimAngle |
Maximum allowed angle between aim direction and body direction.
◆ RunError
float CoverShooter.AimSettings.RunError |
Accuracy error when running.
◆ SprintError
float CoverShooter.AimSettings.SprintError |
Accuracy error when sprinting.
◆ WalkError
float CoverShooter.AimSettings.WalkError |
Accuracy error when walking.
The documentation for this struct was generated from the following file:
- E:/Projects/tpcs/Assets/ThirdPersonCoverShooter/Scripts/Settings/AimSettings.cs