Third Person Cover Shooter  1.6
CoverShooter.Bursts Struct Reference

Settings for bursts of fire. More...

Static Public Member Functions

static Bursts Default ()
 Default settings. More...
 

Public Attributes

float Wait
 Time in seconds to wait for another burst of fire. More...
 
float Duration
 Duration in seconds of a burst of fire. More...
 

Properties

float CycleDuration [get]
 Total duration of the whole cycle. More...
 

Detailed Description

Settings for bursts of fire.

Member Function Documentation

◆ Default()

static Bursts CoverShooter.Bursts.Default ( )
static

Default settings.

Member Data Documentation

◆ Duration

float CoverShooter.Bursts.Duration

Duration in seconds of a burst of fire.

◆ Wait

float CoverShooter.Bursts.Wait

Time in seconds to wait for another burst of fire.

Property Documentation

◆ CycleDuration

float CoverShooter.Bursts.CycleDuration
get

Total duration of the whole cycle.


The documentation for this struct was generated from the following file: