Custom motor process description.
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| CharacterProcess (string animationTrigger, bool canAim, bool canMove, bool leaveCover) |
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Custom motor process description.
◆ CharacterProcess()
CoverShooter.CharacterProcess.CharacterProcess |
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string |
animationTrigger, |
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bool |
canAim, |
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bool |
canMove, |
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bool |
leaveCover |
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) |
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◆ AnimationTrigger
string CoverShooter.CharacterProcess.AnimationTrigger |
Animator trigger to set on the start of the process.
◆ CanAim
bool CoverShooter.CharacterProcess.CanAim |
Can the motor aim and fire during the process.
◆ CanMove
bool CoverShooter.CharacterProcess.CanMove |
Can the motor move during the process.
◆ LeaveCover
bool CoverShooter.CharacterProcess.LeaveCover |
Should the motor leave cover during the process.
The documentation for this struct was generated from the following file: