Third Person Cover Shooter
1.6
|
Climbing settings for a character. More...
Static Public Member Functions | |
static ClimbSettings | Default () |
Default character climbing settings. More... | |
Public Attributes | |
float | CapsuleHeight |
Capsule height to set during a climb. More... | |
float | VerticalScale |
Scale of movement done by the climbing animation in Y axis. More... | |
float | HorizontalScale |
Scale of movement done by the climbing animation in X and Z axes. More... | |
float | Push |
Additional velocity added to the character in the direction of cover. More... | |
float | PushOn |
Moment in the climbing animation to turn on the push force. More... | |
float | PushOff |
Moment in the climbing animation to turn off the push force. More... | |
float | CollisionOff |
Moment in the climbing animation to turn off the capsule collider. More... | |
float | CollisionOn |
Moment in the climbing animation to turn back on the capsule collider. More... | |
Climbing settings for a character.
|
static |
Default character climbing settings.
float CoverShooter.ClimbSettings.CapsuleHeight |
Capsule height to set during a climb.
float CoverShooter.ClimbSettings.CollisionOff |
Moment in the climbing animation to turn off the capsule collider.
float CoverShooter.ClimbSettings.CollisionOn |
Moment in the climbing animation to turn back on the capsule collider.
float CoverShooter.ClimbSettings.HorizontalScale |
Scale of movement done by the climbing animation in X and Z axes.
float CoverShooter.ClimbSettings.Push |
Additional velocity added to the character in the direction of cover.
float CoverShooter.ClimbSettings.PushOff |
Moment in the climbing animation to turn off the push force.
float CoverShooter.ClimbSettings.PushOn |
Moment in the climbing animation to turn on the push force.
float CoverShooter.ClimbSettings.VerticalScale |
Scale of movement done by the climbing animation in Y axis.
The animation usually assumed a 1 meter high obstacle.