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Third Person Cover Shooter
1.6
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Settings for bursts of fire when in cover. More...
Static Public Member Functions | |
| static CoverBursts | Default () |
| Default settings. More... | |
Public Attributes | |
| float | Wait |
| Time in seconds to wait in cover for another burst of fire. More... | |
| float | Duration |
| Duration in seconds of a burst. More... | |
| float | IntroDuration |
| Time in seconds for AI to stand without firing before a burst. More... | |
| float | OutroDuration |
| Time in seconds for AI to stand without firing after a burst. More... | |
Properties | |
| float | CycleDuration [get] |
| Total duration of the whole cycle. More... | |
| float | PeekDuration [get] |
| Total duration of peeking. More... | |
Settings for bursts of fire when in cover.
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static |
Default settings.
| float CoverShooter.CoverBursts.Duration |
Duration in seconds of a burst.
| float CoverShooter.CoverBursts.IntroDuration |
Time in seconds for AI to stand without firing before a burst.
| float CoverShooter.CoverBursts.OutroDuration |
Time in seconds for AI to stand without firing after a burst.
| float CoverShooter.CoverBursts.Wait |
Time in seconds to wait in cover for another burst of fire.
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get |
Total duration of the whole cycle.
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get |
Total duration of peeking.