Third Person Cover Shooter
1.6
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Describes an alert to be picked up by an AI (AIListener). More...
Public Member Functions | |
GeneratedAlert (Vector3 position, float range, bool isHostile, Actor actor, bool isDirect) | |
Public Attributes | |
Vector3 | Position |
Position of the alert. More... | |
float | Range |
Range of the alert. More... | |
bool | IsHostile |
Is threat regarded as hostile by civilians. More... | |
Actor | Actor |
Object that generated the alert. More... | |
bool | IsDirect |
Is the actor at the position of the alert. More... | |
Describes an alert to be picked up by an AI (AIListener).
Usually treated as a sound.
CoverShooter.GeneratedAlert.GeneratedAlert | ( | Vector3 | position, |
float | range, | ||
bool | isHostile, | ||
Actor | actor, | ||
bool | isDirect | ||
) |
Actor CoverShooter.GeneratedAlert.Actor |
Object that generated the alert.
bool CoverShooter.GeneratedAlert.IsDirect |
Is the actor at the position of the alert.
bool CoverShooter.GeneratedAlert.IsHostile |
Is threat regarded as hostile by civilians.
Vector3 CoverShooter.GeneratedAlert.Position |
Position of the alert.
float CoverShooter.GeneratedAlert.Range |
Range of the alert.