Third Person Cover Shooter  1.6
CoverShooter.TurnSettings Struct Reference

Speed and angle settings for CharacterMotor. More...

Static Public Member Functions

static TurnSettings Default ()
 Default settings. More...
 

Public Attributes

float StandingRotationSpeed
 How quickly the character model is orientated towards the standing direction. More...
 
float RunningRotationSpeed
 How quickly the character model is orientated towards the running direction. More...
 
float MeleeIdleRotationSpeed
 How quickly the character model is orientated towards a direction when in melee but not attacking. More...
 
float MeleeAttackRotationSpeed
 How quickly the character model is orientated towards a direction when in melee. More...
 
float SprintingRotationSpeed
 How quickly the character model is orientated towards the running direction. More...
 
float GrenadeRotationSpeed
 How quickly the character model is orientated towards the throw direction. More...
 

Detailed Description

Speed and angle settings for CharacterMotor.

Member Function Documentation

◆ Default()

static TurnSettings CoverShooter.TurnSettings.Default ( )
static

Default settings.

Member Data Documentation

◆ GrenadeRotationSpeed

float CoverShooter.TurnSettings.GrenadeRotationSpeed

How quickly the character model is orientated towards the throw direction.

◆ MeleeAttackRotationSpeed

float CoverShooter.TurnSettings.MeleeAttackRotationSpeed

How quickly the character model is orientated towards a direction when in melee.

◆ MeleeIdleRotationSpeed

float CoverShooter.TurnSettings.MeleeIdleRotationSpeed

How quickly the character model is orientated towards a direction when in melee but not attacking.

◆ RunningRotationSpeed

float CoverShooter.TurnSettings.RunningRotationSpeed

How quickly the character model is orientated towards the running direction.

◆ SprintingRotationSpeed

float CoverShooter.TurnSettings.SprintingRotationSpeed

How quickly the character model is orientated towards the running direction.

◆ StandingRotationSpeed

float CoverShooter.TurnSettings.StandingRotationSpeed

How quickly the character model is orientated towards the standing direction.


The documentation for this struct was generated from the following file: