Third Person Cover Shooter
1.6
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Definition of an AI patrol waypoint. More...
Public Attributes | |
Vector3 | Position |
Position of the waypoint. More... | |
bool | Run |
Should the AI run towards the position. More... | |
float | Pause |
Duration in seconds of the pause after reaching the waypoint. More... | |
Definition of an AI patrol waypoint.
float CoverShooter.Waypoint.Pause |
Duration in seconds of the pause after reaching the waypoint.
Vector3 CoverShooter.Waypoint.Position |
Position of the waypoint.
bool CoverShooter.Waypoint.Run |
Should the AI run towards the position.