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Third Person Cover Shooter
1.6
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When asked to, walks the character motor around the waypoints. More...
Public Member Functions | |
| void | ToStartVisitingWaypoints () |
| Told by the brains to start visiting points in order. More... | |
| void | ToStopVisitingWaypoints () |
| Told by the brains to stop visiting waypoints. More... | |
Public Member Functions inherited from CoverShooter.AIBase | |
| void | Message (string name) |
| Sends a message to other components. More... | |
| void | Message (string name, object value) |
| Sends a message to other components. More... | |
Public Attributes | |
| Waypoint [] | Waypoints |
| Points to visit. More... | |
When asked to, walks the character motor around the waypoints.
The AI can be made to run or wait at each position.
| void CoverShooter.AIWaypoints.ToStartVisitingWaypoints | ( | ) |
Told by the brains to start visiting points in order.
| void CoverShooter.AIWaypoints.ToStopVisitingWaypoints | ( | ) |
Told by the brains to stop visiting waypoints.
| Waypoint [] CoverShooter.AIWaypoints.Waypoints |
Points to visit.