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Third Person Cover Shooter
1.6
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Displays buffs active on the given target object. More...
Public Attributes | |
| GameObject | Target |
| Object whose buffs are displayed. More... | |
| GameObject | Prototype |
| Prototype object that is instantiated for every buff. More... | |
| float | Spacing |
| Horizontal space between buffs. More... | |
| Sprite | Damage |
| Icon displayed for active positive DamageBuffs. More... | |
| Sprite | Armor |
| Icon displayed for active beneficial ArmorBuff. More... | |
| Sprite | Toxic |
| Icon displayed for active negative DamageBuffs. More... | |
| Sprite | Smoke |
| Icon displayed for active negative VisionBuffs. More... | |
Displays buffs active on the given target object.
| Sprite CoverShooter.BuffBar.Armor |
Icon displayed for active beneficial ArmorBuff.
| Sprite CoverShooter.BuffBar.Damage |
Icon displayed for active positive DamageBuffs.
| GameObject CoverShooter.BuffBar.Prototype |
Prototype object that is instantiated for every buff.
| Sprite CoverShooter.BuffBar.Smoke |
Icon displayed for active negative VisionBuffs.
| float CoverShooter.BuffBar.Spacing |
Horizontal space between buffs.
| GameObject CoverShooter.BuffBar.Target |
Object whose buffs are displayed.
| Sprite CoverShooter.BuffBar.Toxic |
Icon displayed for active negative DamageBuffs.