Third Person Cover Shooter  1.6
CoverShooter.BuffBar Class Reference

Displays buffs active on the given target object. More...

Inheritance diagram for CoverShooter.BuffBar:

Public Attributes

GameObject Target
 Object whose buffs are displayed. More...
 
GameObject Prototype
 Prototype object that is instantiated for every buff. More...
 
float Spacing
 Horizontal space between buffs. More...
 
Sprite Damage
 Icon displayed for active positive DamageBuffs. More...
 
Sprite Armor
 Icon displayed for active beneficial ArmorBuff. More...
 
Sprite Toxic
 Icon displayed for active negative DamageBuffs. More...
 
Sprite Smoke
 Icon displayed for active negative VisionBuffs. More...
 

Detailed Description

Displays buffs active on the given target object.

Member Data Documentation

◆ Armor

Sprite CoverShooter.BuffBar.Armor

Icon displayed for active beneficial ArmorBuff.

◆ Damage

Sprite CoverShooter.BuffBar.Damage

Icon displayed for active positive DamageBuffs.

◆ Prototype

GameObject CoverShooter.BuffBar.Prototype

Prototype object that is instantiated for every buff.

◆ Smoke

Sprite CoverShooter.BuffBar.Smoke

Icon displayed for active negative VisionBuffs.

◆ Spacing

float CoverShooter.BuffBar.Spacing

Horizontal space between buffs.

◆ Target

GameObject CoverShooter.BuffBar.Target

Object whose buffs are displayed.

◆ Toxic

Sprite CoverShooter.BuffBar.Toxic

Icon displayed for active negative DamageBuffs.


The documentation for this class was generated from the following file: