Third Person Cover Shooter
1.6
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All cameras are to be able to update at certain moments in a frame. More...
Public Member Functions | |
abstract void | UpdateForCharacterMotor () |
Update performed after the character motor does it's thing. More... | |
abstract void | DeferUpdate (ICharacterController controller) |
Asks the camera to call UpdateAfterCamera on the given controller after the camera does it's update. More... | |
All cameras are to be able to update at certain moments in a frame.
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pure virtual |
Asks the camera to call UpdateAfterCamera on the given controller after the camera does it's update.
Implemented in CoverShooter.TopDownCamera, and CoverShooter.BaseCamera.
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pure virtual |
Update performed after the character motor does it's thing.
Implemented in CoverShooter.ThirdPersonCamera, CoverShooter.TopDownCamera, and CoverShooter.BaseCamera.