Third Person Cover Shooter  1.6
CoverShooter.CharacterCamera Class Referenceabstract

All cameras are to be able to update at certain moments in a frame. More...

Inheritance diagram for CoverShooter.CharacterCamera:
CoverShooter.BaseCamera CoverShooter.TopDownCamera CoverShooter.MobileCamera CoverShooter.StrategyCamera CoverShooter.ThirdPersonCamera

Public Member Functions

abstract void UpdateForCharacterMotor ()
 Update performed after the character motor does it's thing. More...
 
abstract void DeferUpdate (ICharacterController controller)
 Asks the camera to call UpdateAfterCamera on the given controller after the camera does it's update. More...
 

Detailed Description

All cameras are to be able to update at certain moments in a frame.

Member Function Documentation

◆ DeferUpdate()

abstract void CoverShooter.CharacterCamera.DeferUpdate ( ICharacterController  controller)
pure virtual

Asks the camera to call UpdateAfterCamera on the given controller after the camera does it's update.

Implemented in CoverShooter.TopDownCamera, and CoverShooter.BaseCamera.

◆ UpdateForCharacterMotor()

abstract void CoverShooter.CharacterCamera.UpdateForCharacterMotor ( )
pure virtual

Update performed after the character motor does it's thing.

Implemented in CoverShooter.ThirdPersonCamera, CoverShooter.TopDownCamera, and CoverShooter.BaseCamera.


The documentation for this class was generated from the following file: