Third Person Cover Shooter  1.6
CoverShooter.CharacterPlatform Class Reference

Keeps character on top of a moving platform. More...

Inheritance diagram for CoverShooter.CharacterPlatform:

Public Attributes

float Threshold = 0.2f
 Distance below feet to check for ground. More...
 

Detailed Description

Keeps character on top of a moving platform.

It doesn’t require a Character Motor or any other component and therefore can be used on any object even if it’s not physical.

Member Data Documentation

◆ Threshold

float CoverShooter.CharacterPlatform.Threshold = 0.2f

Distance below feet to check for ground.


The documentation for this class was generated from the following file: