Third Person Cover Shooter  1.6
CoverShooter.EnemyHealth Class Reference

Takes a target of a character motor and sets a sibling Health Bar component to take its values. More...

Inheritance diagram for CoverShooter.EnemyHealth:

Public Attributes

CharacterMotor Motor
 Character whose aim is used to determine the enemy. More...
 
float HideDelay = 4.0f
 Delay after which the health bar is hidden when there is no target. More...
 

Detailed Description

Takes a target of a character motor and sets a sibling Health Bar component to take its values.

Member Data Documentation

◆ HideDelay

float CoverShooter.EnemyHealth.HideDelay = 4.0f

Delay after which the health bar is hidden when there is no target.

◆ Motor

CharacterMotor CoverShooter.EnemyHealth.Motor

Character whose aim is used to determine the enemy.


The documentation for this class was generated from the following file: