Third Person Cover Shooter
1.6
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Settings for the CharacterMotor IK when hit. More...
Static Public Member Functions | |
static HitResponseSettings | Default () |
Default settings. More... | |
Public Attributes | |
float | Wait |
Minimum wait between hits in seconds. More... | |
float | Strength |
Angles by which the bone is adjusted on hit. More... | |
Settings for the CharacterMotor IK when hit.
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static |
Default settings.
float CoverShooter.HitResponseSettings.Strength |
Angles by which the bone is adjusted on hit.
float CoverShooter.HitResponseSettings.Wait |
Minimum wait between hits in seconds.