Maintains a list of search zones inside an area (denoted by a position and radius).
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void | Reset (Vector3 observer, float maxDistance) |
| Creates a list of search zones that are in the area surounding the observer. More...
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Maintains a list of search zones inside an area (denoted by a position and radius).
◆ Reset()
void CoverShooter.SearchZoneCache.Reset |
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Vector3 |
observer, |
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float |
maxDistance |
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) |
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Creates a list of search zones that are in the area surounding the observer.
◆ Items
The documentation for this class was generated from the following file:
- E:/Projects/tpcs/Assets/ThirdPersonCoverShooter/Scripts/Zones/SearchZone.cs