Third Person Cover Shooter  1.6
CoverShooter.GlobalSearchCache Struct Reference

Stores covers and search blocks inside the level. More...

Static Public Member Functions

static void Restart ()
 Rebuilds the search point database. More...
 
static void Update ()
 Checks if the database has to be rebuilt. More...
 
static void Rebuild ()
 Rebuilds the search point database. More...
 

Static Public Attributes

static List< SearchBlockGeneratedBlocks = new List<SearchBlock>()
 
static SearchPointData GeneratedPoints = new SearchPointData()
 

Detailed Description

Stores covers and search blocks inside the level.

Member Function Documentation

◆ Rebuild()

static void CoverShooter.GlobalSearchCache.Rebuild ( )
static

Rebuilds the search point database.

◆ Restart()

static void CoverShooter.GlobalSearchCache.Restart ( )
static

Rebuilds the search point database.

Ignores other calls to rebuild in this frame.

◆ Update()

static void CoverShooter.GlobalSearchCache.Update ( )
static

Checks if the database has to be rebuilt.

Member Data Documentation

◆ GeneratedBlocks

List<SearchBlock> CoverShooter.GlobalSearchCache.GeneratedBlocks = new List<SearchBlock>()
static

◆ GeneratedPoints

SearchPointData CoverShooter.GlobalSearchCache.GeneratedPoints = new SearchPointData()
static

The documentation for this struct was generated from the following file: