Third Person Cover Shooter
1.6
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When pressed makes the target motor attack with melee. More...
Public Attributes | |
CharacterMotor | Motor |
Character motor that is instructed to attack. More... | |
Public Attributes inherited from CoverShooter.PressButton | |
PressButtonSettings | Button = PressButtonSettings.Default() |
Protected Member Functions | |
override void | OnPress () |
Protected Member Functions inherited from CoverShooter.PressButton | |
virtual void | OnRelease () |
virtual void | OnEnter () |
virtual void | OnExit () |
Additional Inherited Members | |
Public Member Functions inherited from CoverShooter.PressButton | |
void | OnPointerDown (PointerEventData eventData) |
void | OnPointerUp (PointerEventData eventData) |
void | OnPointerEnter (PointerEventData eventData) |
void | OnPointerExit (PointerEventData eventData) |
When pressed makes the target motor attack with melee.
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protectedvirtual |
Reimplemented from CoverShooter.PressButton.
CharacterMotor CoverShooter.MeleeTouch.Motor |
Character motor that is instructed to attack.