Third Person Cover Shooter  1.6
CoverShooter.PressButton Class Reference

Registers pointer events and adjusts Image based on the UI state. More...

Inheritance diagram for CoverShooter.PressButton:
CoverShooter.ActionButton CoverShooter.AggressiveSelector CoverShooter.AmmoBar CoverShooter.AutoActionToggle CoverShooter.BaseTab CoverShooter.CharacterSelector CoverShooter.CloseButton CoverShooter.EquipBar CoverShooter.FormationSelector CoverShooter.GrenadeBar CoverShooter.MeleeTouch CoverShooter.RegroupButton CoverShooter.SupportSelector CoverShooter.ThreatSelector

Public Member Functions

void OnPointerDown (PointerEventData eventData)
 
void OnPointerUp (PointerEventData eventData)
 
void OnPointerEnter (PointerEventData eventData)
 
void OnPointerExit (PointerEventData eventData)
 

Public Attributes

PressButtonSettings Button = PressButtonSettings.Default()
 

Protected Member Functions

virtual void OnPress ()
 
virtual void OnRelease ()
 
virtual void OnEnter ()
 
virtual void OnExit ()
 

Detailed Description

Registers pointer events and adjusts Image based on the UI state.

Calls various events.

Member Function Documentation

◆ OnEnter()

virtual void CoverShooter.PressButton.OnEnter ( )
protectedvirtual

◆ OnExit()

virtual void CoverShooter.PressButton.OnExit ( )
protectedvirtual

◆ OnPointerDown()

void CoverShooter.PressButton.OnPointerDown ( PointerEventData  eventData)

◆ OnPointerEnter()

void CoverShooter.PressButton.OnPointerEnter ( PointerEventData  eventData)

◆ OnPointerExit()

void CoverShooter.PressButton.OnPointerExit ( PointerEventData  eventData)

◆ OnPointerUp()

void CoverShooter.PressButton.OnPointerUp ( PointerEventData  eventData)

◆ OnPress()

◆ OnRelease()

virtual void CoverShooter.PressButton.OnRelease ( )
protectedvirtual

Member Data Documentation

◆ Button

PressButtonSettings CoverShooter.PressButton.Button = PressButtonSettings.Default()

The documentation for this class was generated from the following file: